MCU300 | |
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File:UISO.png | |
IC Title | BOUNCE UP |
Type | UISO |
Inputs | 0 and 1 |
Outputs | 1 |
Restricted | Yes |
Added | CBX v11.3 |
A set area that bounces a player up.
Allowed blocks that can be used for bouncing are set in the craftbook.properties bounce-ic-blocks. If left blank, all solid blocks are allowed.
The max bounce force allowed is set in the craftbook.properties bounce-ic-max-force. Default is 8.
Sign Settings[]
Quick Reference[]
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Details[]
- Line 3:
width:length/x-offset:y-offset:z-offset is the size and position of the bounce area. If left blank, the width will be 3, the length with be 3 and each offset will be 0. (3:3/0:0:0)- The width is the width of the area. Max is 11.
- The length is the length of the area. Max is 11.
- The x-offset:y-offset:z-offset are offset values for where the area should be set. Offsets must be a number from -10 to 10
- Line 4:
force sets power of the bounce. If left blank, the bounce force will be 5.
Inputs[]
A / 1: | On/Off When the input is toggled on, it will let players start bouncing in the set area. |
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Outputs[]
none
Optional Modes[]
none
Examples[]
For all examples, solid blocks must be placed in the bounce area!
Basic[]
Basic sign setup to create a 3x3 bounce area with a bounce force of 5.
1 | |
2 | [MCU300] |
3 | |
4 |
A 5x6 Bounce area[]
Creates a 5x6 bounce area.
1 | |
2 | [MCU300] |
3 | 5:6 |
4 |
A 5x6 Bounce area shifted 2 blocks in the x direction, 1 block up, and 3 blocks in the z direction[]
Creates a 5x6 bounce area with an x-offset of 2, y-offset of 1, z-offset of 3
1 | |
2 | [MCU300] |
3 | 5:6/2:1:3 |
4 |
A Bounce area with a bounce force of 8[]
Creates a 3x3 bounce area with a bounce force of 8.
1 | |
2 | [MCU300] |
3 | |
4 | 8 |